“Quranflash” had started in February 2007 as a simple microsite displaying the Holy Quran (Medina layout), in a very interactive way. The project had taken approximately 2 months of work to be accomplished by a few volunteers. The idea behind Quranflash came from a project developed and managed by the same members, Flash-eBook.com. Flash-eBook is an online service which digitizes books and displays them in a very attractive and easily interactive way, using flash technology. Quranflash was initially a demo for large scale applications using Flash-eBook.
Posted by dbmochran on July 31, 2012
Posted by dbmochran on June 1, 2011
The most easily recognized of the paper folds is Origami Crane.
How to fold it its easy, but in tiny scale ? see on http://stacietamaki.com/origami_ideas_DIY_tutorials.html
And for other miniature see more http://www.redbubble.com/people/m48teh
Posted by dbmochran on June 1, 2011
See Miniature Origami Turtles and 1000’s of others
Posted by dbmochran on March 31, 2010
Business games are serious productivity tools. Together with icebreakers and group exercises, they can liven up stale meetings or presentations, spark group discussions, and teach important business lessons. In this exciting resource, two of today’s acknowledged games masters serve up a cookbook of 75 group games and activities designed to improve success at work.
Break the ice at your next meeting with “The Big Book of Business Games ”
In this exciting resource book, two of today’s acknowledged games masters serve up a cookbook of activities that you can learn to use, guaranteed to generate a lively discussion, or simply give a group a “breather” from the monotony of a boring staff meeting or presentation. Each of the 75 group games and activities here is adapted from the best-selling Games Trainers Play series and shortened to suit the needs of managers and team leaders to use with their departments, staff, or committees.
John W Newstrom has contributed to The Big Book of Business Games: Icebreakers, Creativity Exercises and Meeting Energizers as an author. Dr. John W. Newstrom and Edward E. Scannell are respected authors, professional speakers, and seminar leaders. They are the coauthors of McGraw-Hill’s best-selling Games Trainers Play series, which has sold more than 250,000 copies.
Newstrom has contributed to The Big Book of Business Games: Icebreakers, Creativity Exercises and Meeting Energizers as an author. McGraw-Hill authors represent the leading experts in their fields and are dedicated to improving the lives, careers, and interests of readers worldwide
Posted in The Books, The Games, The Guide | Tagged: Business, Creativity, Edward E. Scannell, Energizers, Exercise, Games, Group Exercises, Icebreakers, John W Newstrom, Meeting, Productivity Tools, The Big Book | Leave a Comment »
The Big Book of Team-Motivating Games: Spirit-Building, Problem-Solving and Communication Games for Every Group
Posted by dbmochran on March 26, 2010
Teamwork can be fun!
Games that improve team cooperation, communication, and spirit
Did you know that games can:
- Raise sagging morale
- Liven up boring staff meetings
- Increase interaction among staff members
- Promote a culture of harmony and cooperation
- Create an atmosphere of fun for your team
Keeping your team motivated and challenged, especially during tough economic times, can be difficult. But this collection of high-energy, play-anywhere games, from bestselling authors and trainers Ed and Mary Scannell, provides you with all the fun, inspiring material you need to build team spirit, communication, and trust among coworkers-day in and day out.
Games Can Be Played In or Out of the Office Requiring few or no props, The Big Book of Team-Motivating Games is the latest installment in the successful Big Book series, which has been changing the way teams think for decades-providing hours of fun that fight boredom and burnout, boost performance, soothe tensions, and create a sense of community and trust.
Outstanding team motivating games is a great spirit-building, problem-solving, and communication tool. The book is designed for quick exercises to build excitement and keep morale high.
The Big Book of Team Motivating Games is a fine pick for any company interested in games that improve team cooperation and communication. These games can be used at staff meetings and to increase interaction among staff members, and offers games that can be played in or out of the office. Any business library will find this a fun, different survey.
About the Author
Mary Scannell has trained thousands of business people across the U.S. and Canada, including a long list of Fortune 500 clients.
Posted in The Books, The Games, The Guide | Tagged: Communication, Edward E. Scannell, Games, Group Exercises, Leadership, Life, Management, Mary Scannel, Motivating, Problem Solving, Spirit Building, Team, Teams, The Big Book | Leave a Comment »
Posted by dbmochran on March 26, 2010
The gameplay is awesome, with original tools, graphics, and terrains. The game starts with an open terrain. You can pause the game and carefully observe the field. Often, if you plan beforehand, you can finish the mission with ease. The second you start the game, a penguin pops out and starts walking forward. It hits a wall, turns direction, and starts walking again. After walking a few steps and passing the box from which the penguins are popping out, he falls off a cliff and dies a pointless death. This tragedy instantly makes you realize what you need to do—giving the next penguin a bridging set. You then watch that penguin laying down bricks across the gap between the glaciers. Using simple tools like this, you and your penguins move toward the destination. You need to learn to give out the most effective tools.
Graphics and Audio
The graphics of this game are sharp. The fact that they are 2D is just fine because Lemmings games wouldn’t work if they were 3D. The graphics are also pretty cute. The audio on the other hand, is a bit disappointing. The sound effects are basic. The music is not satisfactory. You can download the music separately but that usually is too much of a hassle.
Though Pingus is a clone of Lemmings, it still makes a great game. How many games have you played where you had absolutely no control over your units? In Pingus, you give them tools as they move, save them from deaths, and help them get to Point B. Pingus is an active game. So look forward to updates!
This is a very fun, cute game, with many original details. I highly recommend this to all types of gamers. Just passively watching the cute penguins is fun and relaxing, though if you do not actively involve the penguins will die one after another. Helping the penguins is satisfying.
Games Site: http://pingus.seul.org/
Posted by dbmochran on March 22, 2010
George H.L. Mallory
(June 18, 1886 – June 9, 1924)
On June 9, 1924 George Mallory and climbing partner Andrew Irvine were last sited on Mount Everest, the highest mountain in the world, only a few hundred meters from the summit. The fate of George Mallory, one of the most revered, if not the most revered mountain climber ever, was unknown for 75 years until his body was finally discovered in 1999.
George Mallory carried a photograph of his wife which he was going to leave at the summit. When his body was discovered, the photograph was missing and it could have been left at the summit.
He was also carrying snow goggles in his pocket which would lead to the theory that he had made a push for the summit and was descending after sunset when the goggles would no longer be required.
Various oxygen cylinders were located and based on the extent of usage it again can be theorized that he reached the summit and was descending.
Since the discovery in 1999, there has been considerable effort made to locate the camera carried by George Mallory or his climbing partner Andy Irvine but to no avail.
Whether it will ultimately be proven that he reached the top or not, he certainly had climbed to an altitude of at least 28,000 feet in 1924 with clothing and equipment far inferior to what is available today – a remarkable feat.
He will be remembered as well when a reporter asked him why he wanted to climb Mt. Everest and his response was “because it is there”. He always loved to climb and had the ambition drive and experience to reach the summit and we can only await the discovery of his camera on Mt. Everest for the final answer.